

The FPS count in the original game was only 30, however BFME: Reforged will have smoother and nicer performance.

We are remaking all effects from ground up, and thanks to the new engine they will seemingly interact with the environment and look more realistic. To preserve what is in the original game is our primary goal, yet inevitably some things in factions will be changed and some new things will be added. We are making models about 10 times more detailed than the models from the original old game, yet the game is going to be even more optimized than before due to latest capabilities of making LODs and baking. WHAT’S NEW? Features of BFME: Reforged NEW GAME ENGINEĪ new engine allows the support of up to date technology and compatibility with newer systems, new photo realistic graphics, improved game mechanics and much more! The Battle for Middle-Earth: Reforged (Unreal Engine 4) – First Teaser in Ultra HD NEW DETAILED MODELS
